PDP
It had been a difficult and rather stressful first five weeks of the second term of my second year in university, regarding the challenges I had overcame in my field trip to Marrakech in Morocco. While experiencing my trip to Morocco, I had thought long and hard about what I wanted to research for my dissertation, and what exactly I had to put into my dissertation proposal. The end of the year was slowly creeping up on me, almost haunting me at the dread of writing a ten-thousand word dissertation in my third year.
What had interested me in my recent study group was the topic of gender stereotyping, and what defines beauty and monstrosity. I had looked back on the references I had made in my critical essay, and in particular looking at social opinions on beauty compared to monstrosity, in my study group with Cath Davies. And then I looked at a TV show, named Adventure Time, that I had always been interested in for it’s animated quality combined with miraculous imagination, and general issues that had been explored and catered to children and young adults. This combination of topics and styles make for an extremely intriguing topic to research for my dissertation. Adventure Time is an animated children’s TV series commonly shown on Cartoon Network. Set in the Land of Ooo, the main heroes, Finn the human and Jake the dog, take the opportunity to experience an adventure in each episode which involves a range of Princesses and villains, either ending in happiness or disaster. What I find most admirable about this TV series is the range of different issues that are presented to children, almost preparing them to think with more of an open mind towards real-world issues. One particular issue that takes charge over every episode is gender stereotyping. In several episodes the role of the hero has swapped gender to focus on the princesses being the hero of the story for once, and even the villain being the hero. And through this heroism, features that portray beauty or monstrosity shine through the personalities and appearances of these characters. For example, the character Lumpy Space Princess is portrayed as a hideous and spoilt princess through both her personality, appearance and even her name. However, I thought her title as Lumpy Space Princess challenged the frequent stereotypes of princesses we often see in fully animated Disney feature films. As for the main hero of Adventure Time, Finn the Human, he becomes quite attentive, emotional, and sensitive about certain events that become a part of his life in the series. In several episodes he is seen crying, again challenging the stereotype of the hero or the male classes as being insensitive.
Along with thinking about a topic to explore for my dissertation, I had also started a new project as part of the Subject module. The project was titled ‘Who’s the Designer?’, questioning how we would be able to persuade, empathise, and make our opinions more prevalent in society through the power of graphic design. As the first small project of that module, I decided to explore the topic of War, and instead of looking at the issue of war locally, I came up with the decision to think of War in a non-direct way. The more important question that had such an impact on gender stereotyping, relating to my idea for my dissertation, was ‘Are we at war with our bodies?’. This raised the question for all genders, addressing significant issues with how people of different ages look at their bodies, and most importantly how we treat them. It raised the case of ‘Mind vs. Body’. Thinking of an outcome that would connect with the body was difficult. I first explored what designs of posters I could use, which could then be applied to many other possible deliverables. I looked at how t-shirts had such an impact on society and people’s minds, and then I considered putting the poster design on the t-shirt to instigate the question as a means of spreading a message for the client, as well as putting the design on a badge which could be stitched onto denim, or pinned onto a piece of clothing or accessory. Along with creating the t-shirts I made a search of inspiration into slogan t-shirts, and then thought of what significance graphic design had on fashion, and vice versa. Slogan t-shirts had made a significant comeback in the world of high couture fashion, each slogan t-shirt designed to spread a hauntingly reflective message of a very significant and present issue of the modern world. How have t-shirts developed? How could persuasive messages become more memorable when placed on a t-shirt? How has both written and visual language been developed and translated onto a t-shirt? What makes a t-shirt so wearable? How are memories created by placing something on a t-shirt and wearing it? These were all questions I wanted to investigate further into, and so I made the decision to change my topic for my dissertation to look at the history of the t-shirt and what impact the t-shirt had on society.
This transition to a different topic to focus on for my dissertation was extremely important. By investigating further into what I wanted to explore in my practice, I would then develop a deeper knowledge and understanding of how persuasion can be used across different deliverables. This meant that the subject module was informing what I would research in constellation, and vice versa. T-shirts were also a piece of fashion I was extremely interested in. How simplicity could personify a message and make a message memorable, and in some cases a persuasive and effective form of communication design. Although I might have been neglecting what I had learnt in my term one study group, Goddesses and Monsters, I could still use valuable theories to inform what I would analyse in my subject as well as my dissertation.